#include <string>Go to the source code of this file.
| Classes | |
| class | xdispatch::operation | 
| An operation is a functor used to define single portions of work to be dispatched to a single queue.  More... | |
| class | xdispatch::iteration_operation | 
| class | xdispatch::ptr_operation< T > | 
| Provides a template functor to wrap a function pointer to a memberfunction of an object as operation.  More... | |
| class | xdispatch::ptr_iteration_operation< T > | 
| Provides a template functor to wrap a function pointer to a memberfunction of an object as iteration_operation.  More... | |
| class | xdispatch::block_operation | 
| A simple operation for wrapping the given block as an xdispatch::operation.  More... | |
| class | xdispatch::block_iteration_operation | 
| A simple iteration operation needed when applying a block several times.  More... | |
| class | xdispatch::object | 
| The base class of all xdispatch classes.  More... | |
| Namespaces | |
| namespace | xdispatch | 
| Defines | |
| #define | DISPATCH_DECL(name) typedef struct name##_s *name##_t | 
| parseOnly | |
| #define | DISPATCH_EXTERN extern | 
| Typedefs | |
| typedef void * | dispatch_object_t | 
| typedef void(* | dispatch_function_t )(void *) | 
| typedef dispatch_time_t | xdispatch::time | 
| Stores high resolution times used for timers and timeouts throughout xdispatch. | |
| Enumerations | |
| enum | xdispatch::queue_priority { xdispatch::HIGH = 2, xdispatch::DEFAULT = 1, xdispatch::LOW = 0 } | 
| Three priority classes used for the three standard global queues.  More... | |
| Functions | |
| bool | xdispatch::operator== (const dispatch_object_t &, const object &) | 
| bool | xdispatch::operator!= (const dispatch_object_t &, const object &) | 
| queue | xdispatch::main_queue () | 
| Returns the main queue. | |
| queue | xdispatch::global_queue (queue_priority p=DEFAULT) | 
| Returns the global queue associated to the given Priority p. | |
| queue | xdispatch::current_queue () | 
| time | xdispatch::as_dispatch_time (struct tm *) | 
| dispatch_time_t | xdispatch::as_native_dispatch_time (const time &t) | 
| struct tm | xdispatch::as_struct_tm (const time &t) | 
| time | xdispatch::as_delayed_time (uint64_t delay, time base=time_now) | 
| void | xdispatch::exec () | 
| Enters the dispatching loop for the main thread. | |
| Variables | |
| static const time | xdispatch::time_now = DISPATCH_TIME_NOW | 
| A constant representing a time that will be elapsed immediately. | |
| static const time | xdispatch::time_forever = DISPATCH_TIME_FOREVER | 
| A constant representing infinite time, i.e. | |
| static const uint64_t | xdispatch::nsec_per_sec = NSEC_PER_SEC | 
| The number of nanoseconds per second. | |
| static const uint64_t | xdispatch::nsec_per_msec = NSEC_PER_MSEC | 
| The number of nanoseconds per millisecond. | |
| static const uint64_t | xdispatch::nsec_per_usec = NSEC_PER_USEC | 
| The number of nanoseconds per microsecond. | |
| static const uint64_t | xdispatch::usec_per_sec = USEC_PER_SEC | 
| The number of microseconds per second. | |