after(operation *, struct tm *time) | xdispatch::queue | |
after(operation *, dispatch_time_t time) | xdispatch::queue | |
after(dispatch_block_t b, struct tm *time) | xdispatch::queue | [inline] |
after(dispatch_block_t b, dispatch_time_t time) | xdispatch::queue | [inline] |
apply(iteration_operation *, size_t times) | xdispatch::queue | |
apply(dispatch_iteration_block_t b, size_t times) | xdispatch::queue | [inline] |
async(operation *) | xdispatch::queue | |
async(dispatch_block_t b) | xdispatch::queue | [inline] |
finalizer(operation *, const queue &=global_queue()) | xdispatch::queue | |
finalizer(dispatch_block_t b, const queue &q=global_queue()) | xdispatch::queue | [inline] |
label() const | xdispatch::queue | |
native() const | xdispatch::queue | [virtual] |
native_queue() const | xdispatch::queue | [virtual] |
object() | xdispatch::object | [protected] |
operator!=(const object &) | xdispatch::object | |
operator!=(const dispatch_object_t &) | xdispatch::object | |
operator=(const queue &) | xdispatch::queue | |
operator==(const object &) | xdispatch::object | |
operator==(const dispatch_object_t &) | xdispatch::object | |
queue(dispatch_queue_t) | xdispatch::queue | |
queue(const char *label) | xdispatch::queue | |
queue(const std::string &) | xdispatch::queue | |
queue(const queue &) | xdispatch::queue | |
resume() | xdispatch::object | [virtual] |
suspend() | xdispatch::object | [virtual] |
sync(operation *) | xdispatch::queue | |
sync(dispatch_block_t b) | xdispatch::queue | [inline] |
target_queue(const queue &) | xdispatch::object | [virtual] |
~object() | xdispatch::object | [virtual] |
~queue() | xdispatch::queue |