Classes |
struct | any |
| Used for transferring data from a sourcetype to source::data without loosing typesafety. More...
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class | object |
| The base class of all xdispatch classes. More...
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class | group |
| A group is a group of operations dispatched on queues. More...
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class | once |
| Provides a mean to execute some job exactly once during the lifetime of a programm and using multiple threads. More...
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class | operation |
| An operation is a functor used to define single portions of work to be dispatched to a single queue. More...
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class | iteration_operation |
class | ptr_operation |
| Provides a template functor to wrap a function pointer to a memberfunction of an object as operation. More...
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class | ptr_iteration_operation |
| Provides a template functor to wrap a function pointer to a memberfunction of an object as iteration_operation. More...
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class | block_operation |
| A simple operation for wrapping the given block as an xdispatch::operation. More...
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class | block_iteration_operation |
| A simple iteration operation needed when applying a block several times. More...
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struct | pointer |
class | queue |
| Provides an interface for representing a dispatch queue and methods that can be called to modify or use the queue. More...
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class | semaphore |
| Wraps dispatch semaphores as provided by libDispatch. More...
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class | sourcetype |
| Declares an abstract source type. More...
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class | native_source |
| Constructs a sourcetype using a dispatch_source_t object as its main source. More...
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class | source |
| Provides a source implementation. More...
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class | synclock |
| Provides an easy locking mechanism used to ensure the threadsafety of a code area. More...
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class | timer |
| Provides a timer executing a block or an operation on a specific queue when a timeout occurs. More...
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Typedefs |
typedef dispatch_time_t | time |
| Stores high resolution times used for timers and timeouts throughout xdispatch.
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Enumerations |
enum | queue_priority { HIGH = 2,
DEFAULT = 1,
LOW = 0
} |
| Three priority classes used for the three standard global queues. More...
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Functions |
bool | operator== (const dispatch_object_t &, const object &) |
bool | operator!= (const dispatch_object_t &, const object &) |
queue | main_queue () |
| Returns the main queue.
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queue | global_queue (queue_priority p=DEFAULT) |
| Returns the global queue associated to the given Priority p.
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queue | current_queue () |
time | as_dispatch_time (struct tm *) |
dispatch_time_t | as_native_dispatch_time (const time &t) |
struct tm | as_struct_tm (const time &t) |
time | as_delayed_time (uint64_t delay, time base=time_now) |
void | exec () |
| Enters the dispatching loop for the main thread.
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std::ostream & | operator<< (std::ostream &, const group *) |
std::ostream & | operator<< (std::ostream &, const group &) |
std::ostream & | operator<< (std::ostream &, const once *) |
std::ostream & | operator<< (std::ostream &, const once &) |
std::ostream & | operator<< (std::ostream &, const queue *) |
std::ostream & | operator<< (std::ostream &, const queue &) |
std::ostream & | operator<< (std::ostream &, const semaphore *) |
std::ostream & | operator<< (std::ostream &, const semaphore &) |
bool | operator== (const dispatch_semaphore_t &, const semaphore &) |
bool | operator!= (const dispatch_semaphore_t &, const semaphore &) |
void | init_semaphore_for_synclock (void *) |
Variables |
static const time | time_now = DISPATCH_TIME_NOW |
| A constant representing a time that will be elapsed immediately.
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static const time | time_forever = DISPATCH_TIME_FOREVER |
| A constant representing infinite time, i.e.
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static const uint64_t | nsec_per_sec = NSEC_PER_SEC |
| The number of nanoseconds per second.
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static const uint64_t | nsec_per_msec = NSEC_PER_MSEC |
| The number of nanoseconds per millisecond.
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static const uint64_t | nsec_per_usec = NSEC_PER_USEC |
| The number of nanoseconds per microsecond.
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static const uint64_t | usec_per_sec = USEC_PER_SEC |
| The number of microseconds per second.
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