XDispatch 0.7.2
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xdispatch::queue Class Reference

Provides an interface for representing a dispatch queue and methods that can be called to modify or use the queue. More...

#include <xdispatch/queue.h>

+ Inheritance diagram for xdispatch::queue:

List of all members.

Public Member Functions

 queue (dispatch_queue_t)
 Creates a new queue using the given dispatch_queue_t object.
 queue (const char *label)
 Creates a new serial queue featuring the given label.
 queue (const std::string &)
 queue (const queue &)
 ~queue ()
void async (operation *)
 Will dispatch the given operation for async execution on the queue and return immediately.
void async (dispatch_block_t b)
 Same as async(operation*).
void apply (iteration_operation *, size_t times)
 Applies the given iteration_operation for async execution in this queue and returns immediately.
void apply (dispatch_iteration_block_t b, size_t times)
 Same as apply(iteration_operation*, size_t times).
void after (operation *, struct tm *time)
 Applies the given operation for async execution in this queue after the given time and returns immediately.
void after (operation *, dispatch_time_t time)
void after (dispatch_block_t b, struct tm *time)
 Same as dispatch_after(operation*, time_t).
void after (dispatch_block_t b, dispatch_time_t time)
void sync (operation *)
 Applies the given operation for execution in this queue and blocks until the operation was executed.
void sync (dispatch_block_t b)
 Same as dispatch_sync(operation*).
void finalizer (operation *, const queue &=global_queue())
 Sets the given operation as finalizer for this queue.
void finalizer (dispatch_block_t b, const queue &q=global_queue())
 Same as set_finalizer(operation*, queue*).
const std::string & label () const
virtual dispatch_object_t native () const
virtual dispatch_queue_t native_queue () const
queueoperator= (const queue &)
virtual void resume ()
 Resumes the invocation of operations or blocks assigned to the object.
virtual void suspend ()
 Suspends the invocation of operations or blocks assigned to the object.
virtual void target_queue (const queue &)
 Sets the target queue of this object, i.e.
bool operator== (const object &)
bool operator== (const dispatch_object_t &)
bool operator!= (const object &)
bool operator!= (const dispatch_object_t &)

Detailed Description

Provides an interface for representing a dispatch queue and methods that can be called to modify or use the queue.

Read Apple's documentation of libDispatch to understand the concept of tasks and queues.

See also:
xdispatch::dispatch for creation of queues

Definition at line 50 of file queue.h.


Constructor & Destructor Documentation

Creates a new queue using the given dispatch_queue_t object.

xdispatch::queue::queue ( const char *  label)

Creates a new serial queue featuring the given label.

xdispatch::queue::queue ( const std::string &  )

Member Function Documentation

void xdispatch::queue::after ( operation ,
struct tm *  time 
)

Applies the given operation for async execution in this queue after the given time and returns immediately.

The queue will take possession of the operation and handle the deletion. To change this behaviour, set the auto_delete flag of the operation.

See also:
operation::auto_delete();
Parameters:
timeThe time to wait until the operation is applied to the queue.
void xdispatch::queue::after ( dispatch_block_t  b,
struct tm *  time 
) [inline]

Same as dispatch_after(operation*, time_t).

Will wrap the given block in an operation and put it on the queue.

Definition at line 158 of file queue.h.

void xdispatch::queue::after ( dispatch_block_t  b,
dispatch_time_t  time 
) [inline]

Definition at line 161 of file queue.h.

void xdispatch::queue::apply ( iteration_operation ,
size_t  times 
)

Applies the given iteration_operation for async execution in this queue and returns immediately.

The operation will be deleted as soon as it was executed the requested number of times. To change this behaviour, set the auto_delete flag of the operation.

See also:
operation::auto_delete()
Parameters:
timesThe number of times the operation will be executed
void xdispatch::queue::apply ( dispatch_iteration_block_t  b,
size_t  times 
) [inline]

Same as apply(iteration_operation*, size_t times).

Will wrap the given block in an operation and put it on the queue.

See also:
apply(iteration_operation*, size_t times)

Definition at line 122 of file queue.h.

Will dispatch the given operation for async execution on the queue and return immediately.

The operation will be deleted as soon as it was executed. To change this behaviour, set the auto_delete flag of the operation.

See also:
operation::auto_delete()

Same as async(operation*).

Will put the given block on the queue.

See also:
async(operation*)

Definition at line 85 of file queue.h.

void xdispatch::queue::finalizer ( operation ,
const queue = global_queue() 
)

Sets the given operation as finalizer for this queue.

A finalizer is called before destroying a queue, i.e. if all queue objects representing the queue were deleted and all pending work on a queue was dispatched. The queue will take possession of the operation and handle the deletion. To change this behaviour, set the auto_delete flag of the operation.

See also:
operation::auto_delete();

When not passing a queue, the finalizer operation will be executed on the queue itself.

void xdispatch::queue::finalizer ( dispatch_block_t  b,
const queue q = global_queue() 
) [inline]

Same as set_finalizer(operation*, queue*).

Will wrap the given block in an operation and store it as finalizer.

Definition at line 227 of file queue.h.

const std::string& xdispatch::queue::label ( ) const
Returns:
The label of the queue that was used while creating it
virtual dispatch_object_t xdispatch::queue::native ( ) const [virtual]
Returns:
The dispatch_queue_t object associated with this C++ object. Use this, if you need to use the plain C Interface of libdispatch.
See also:
native_queue()

Implements xdispatch::object.

virtual dispatch_queue_t xdispatch::queue::native_queue ( ) const [virtual]
Returns:
The dispatch_queue_t object associated with this C++ object. Use this, if you need to use the plain C Interface of libdispatch.
See also:
native()
bool xdispatch::object::operator!= ( const object ) [inherited]
bool xdispatch::object::operator!= ( const dispatch_object_t ) [inherited]
queue& xdispatch::queue::operator= ( const queue )
bool xdispatch::object::operator== ( const object ) [inherited]
bool xdispatch::object::operator== ( const dispatch_object_t ) [inherited]
virtual void xdispatch::object::resume ( ) [virtual, inherited]

Resumes the invocation of operations or blocks assigned to the object.

Reimplemented in xdispatch::source, QDispatchQueue, and QDispatchGroup.

virtual void xdispatch::object::suspend ( ) [virtual, inherited]

Suspends the invocation of operations or blocks assigned to the object.

The object will be suspended as soon as the currently executed operation or block finished.

Remarks:
Calls to suspend() should be balanced with calls to resume() to continue an object

Reimplemented in xdispatch::source, QDispatchQueue, and QDispatchGroup.

Applies the given operation for execution in this queue and blocks until the operation was executed.

The queue will take possession of the operation and handle the deletion. To change this behaviour, set the auto_delete flag of the operation.

See also:
operation::auto_delete();

Same as dispatch_sync(operation*).

Will wrap the given block in an operation and put it on the queue.

Definition at line 193 of file queue.h.

virtual void xdispatch::object::target_queue ( const queue ) [virtual, inherited]

Sets the target queue of this object, i.e.

the queue all items concerning this object will be dispatched on in turn.

Remarks:
This has no effect on the global queues and the main queue.

Reimplemented in xdispatch::source.


The documentation for this class was generated from the following file:
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